diff --git a/src/renderer/Thread.zig b/src/renderer/Thread.zig index c4036415b..b8884f2fb 100644 --- a/src/renderer/Thread.zig +++ b/src/renderer/Thread.zig @@ -605,7 +605,6 @@ fn renderCallback( // Update our frame data t.renderer.updateFrame( - t.surface, t.state, t.flags.cursor_blink_visible, ) catch |err| diff --git a/src/renderer/generic.zig b/src/renderer/generic.zig index 3462b6fa4..d7b4f4226 100644 --- a/src/renderer/generic.zig +++ b/src/renderer/generic.zig @@ -1027,12 +1027,9 @@ pub fn Renderer(comptime GraphicsAPI: type) type { /// Update the frame data. pub fn updateFrame( self: *Self, - surface: *apprt.Surface, state: *renderer.State, cursor_blink_visible: bool, ) !void { - _ = surface; - // Data we extract out of the critical area. const Critical = struct { bg: terminal.color.RGB,